Visual Guide: Multiplayer Level Design 1: Terms2: Strategy3: Tactics4: Map Scale5: Orientation & Navigation (Art) 6: Round vs Reinforcement7: Map Symmetry8: Arcade & Realistic Style9: Supporting Game Design10: Credits Table of Contents Table of Contents Table of Contents Table of Contents Table of Contents Table of Contents Table of Contents Table of Contents Table of Contents Table of ContentsTo see this process used on designing a map from scratch, check out this tutorial on designing a Team Fortress 2 level. Back to top Wednesday 05.06.15 Posted by Bobby Ross Comments: 14